Learning Standards/Objectives:
- Students will develop civic engagement, teamwork, and leadership skills by volunteering and participating in Guam’s Fall Showdown esports tournaments.
- Students will use digital tools to communicate, collaborate, and share their work with the community.
- Students will reflect on their role in building a positive youth community through esports.
Aligned Guam DOE Standards:
- Social Studies – Civics (Standard 4: Civics)
- Performance Indicator WG.4.3: Analyze the rights and responsibilities of citizens and demonstrate ways to practice civic engagement in the school and community.
- Application to Project: Students practice civic responsibility by contributing to a community esports event that fosters positive youth engagement.
- Educational Technology – Standard 2: Communication and Collaboration
- Performance Indicator 9–12.2.1: Interact and collaborate with others using a variety of digital communication tools to support individual learning and contribute to the learning of others.
- Performance Indicator 9–12.2.2: Communicate information and ideas effectively to multiple audiences using a variety of digital media and formats.
- Application to Project: Students create social media posts, engage with community members, and work collaboratively to promote the event.
- Educational Technology – Standard 3: Research for Problem Solving and Decision Making
- Performance Indicator 9–12.3.1: Define potential topics or issues and use digital resources to plan strategies and guide inquiry.
- Application to Project: Students research tournament rules, logistics, and best practices to ensure a successful event.
- Health Education – Standard 1: Core Concepts
- Performance Indicator 9–12.1.2: Analyze how positive and negative behaviors can impact personal and community health.
- Application to Project: Students reflect on how esports can serve as a safe, positive community space that promotes mental wellness and teamwork.